Individual+Group+Wikispace+Page

Group 1 - The Wilderbeasts Week 1 lesson summary with a voki. media type="custom" key="23101628" __Week 1 Group Problem Work__
 * Student 1 is good at computers and technology.
 * Student 2 is pretty smart and good at teaching others.
 * Student 3 is comfortable at talking in front of the class.
 * Student 4 is good at researching information.
 * Student 5 is good at drawing.
 * Professor Taylor doesn't think students are interested in learning about life cycles anymore.
 * The assignment is to design an app.
 * The competition is about designing an app.
 * We want to help Professor Taylor solve the problem.
 * We do know what children our age like.
 * We like crocodiles, kookaburras, snakes, puppies, butterflies, lizards and humans.
 * We like using computers, ipads and iphones to learn.
 * We like learning with games.

__Week 2 Group Problem Work__
 * Roles: student 1 is our computer expert and will help us with computer details; student 2 is going to learn about things about life cycles and help other members of the group understand; student 3 is going to be our spokesperson; student 4 is going to find lots of information and help other members of the group to find lots of information; student 5 is the group artist.
 * Time frames: In week 2 we will write the problem statement. In Week 3 we will work through the problem and research it. In week 4 we will work through the problem, research it and think of questions for week 5 for the zoo workers. In week 5, we will interview experts from the zoo and try and think of a solution to the problem. In week 6, we will try to think of a way to present our solution. In week 7, we will hand in our solution to the teacher and present it at the science expo.
 * Problem statement: How do we make students interested in learning about life cycles?
 * Revised problem statement: How to make students interested in using an app to learn about life cycles.
 * Ideas - make it fun like a game.
 * We need to come up with ideas of an app for the Competition.
 * We need to come up with ways to make an app that's a game.

__Week 3 Group Problem Work__
 * Today we worked through the problem. We looked at it carefully.
 * We need to research life cycles.
 * We need to research app designs.
 * We need to research app games.
 * We need to watch YouTube videos about app designs.
 * We wrote down what everyone wants to learn about life cycles and we will research them like crocodiles, kookaburras, snakes, lizards, cats, dogs, butterflies and humans.
 * We can use the technologies that we are making to do our summary each week, in the app.
 * We can send emails to Professor Taylor and other experts to help us.
 * We can talk to other classes doing the same topic.
 * We would like to win a class set of ipads because there are lots of good apps for learning that you can use on ipads.
 * We can can research from the internet, digital libraries and books.

__Week 4 Group Problem Work__
 * We worked through the problem again this week.
 * We prepared interview questions for our excursion to the zoo next week.
 * We want to make an app with pictures about crocodiles, kookaburras and other students' favourite animals in the group because students want to learn about life cycles of these animals.
 * We want to include videos in our app.
 * We want to include games in our app.
 * Everyone in the group is researching a different life cycle as we have to study one individual type in class.
 * We found out that app design is really complicated with lots of details. We spoke to our teacher and she said that it is a plan for a design as in what we would include in it. She said it is not about the complicated detailed parts of designing an app because they have adults that do that as a job.
 * So far we have a voki, podcast, prezi and have started an individual life cycle project in class that can all go in our app design to help students learn about life cycles.

__ Week 5 Group Problem Work __
 * We went to the zoo. We got to talk to zoo experts and they answered our interview questions. They helped us to understand life cycles better and showed us real life examples.
 * Today we worked on coming up with a solution.
 * Our solution: to make an app that includes a voki, podcast, prezi, all of our individual life cycles projects when we finish them (we will have a butterfly one, crocodile one, snake one, dog one and a lizard one) to help students learn about life cycles. It will be in an interesting way to learn because we used different technology. We will also put real life examples in it from the zoo because we took photographs and wrote down notes.
 * We think that a Prezi will be a good way to put everything in one place because we have lots of things that we want to include. We think Prezis are fun and interesting. We think it will help students learn. We can zoom in and out on the most important parts. Our spokesperson will talk about it on the day.
 * We need to think of a company to send our app design to, to see if they would publish it.

__Week 6 Group Problem Work__
 * This week we put all of our information and our solution into a Prezi. It is good that it is all in one place.
 * We also added our individual life cycles projects to the Prezi. We also added our concept map that we did today.
 * We decided that we will send our app design to 'Apple' because they make the apps that our group likes best.

__Week 7 Group Problem Work__
 * This week we are handing in our solution to the teacher, sending a copy to 'Apple' to see if they would publish it and going to the Science Expo on Friday. Our spokesperson is going to present it at the Science Expo and to our parents on Friday afternoon. We will all stand with our spokesperson for support and so we can also answer questions.